![]() ![]() If everything tests good then I need to know do you have a leaf joystick or a button joystick. Next, test the ground from each leaf of joystick to the pcb ground in the same manner. ![]() Also wiggle the wire around as you test this to make sure you don’t have a short. do that for each leaf or button of the joystick. If you get continuity through the whole of the wire/button etc, then go on to the next one. First test a joystick wire coming from the board first to one leaf or button of the joystick (either the up,down,right or left. Step one: with a multi meter and the game turned off and unplugged, put the setting on OL and listen for a beep which will mean continuity all the way thru. ![]() Ok, here’s what to do, I still believe you have a short somewhere in your wiring with a voltage even though you checked it. I found the PCB board usually very reliable. ( 9 times out of 10 in my experience it ends up being something so simple. Ok first let’s rule out anything complicated to begin with and start with the simplest solution or cause first. As long as it’s connected correctly to the PCB board then the movement should be correct if connection is made. The contacts that the joystick makes are what signals the movement left, right, up, or down. Nothing more than this can be wrong with the movement of the pacman. Make sure to do all of them while the you are there. Over time dirt and grime stop the electricity from following through so a simple file will do wonders to clean the contacts. Take a piece of sand paper, or nail file, sand the contacts so you can make sure that when touching, electricity can go through them. If you have a leaf connection joystick style (original with the game). (The pins will read Left, Right, Up, Or Down.) These most likely will either have a bad solder hold to the terminal and will need to be re-soldered or you may need to trace the wires all the way to the board and check for proper connection to the right PCB Pin. Begin looking for the wires that come from it. If it does beep, then the switch is good. ![]()
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